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RSS-Feed: Update - Thursday, May 14

Verfasst: Freitag 15. Mai 2009, 02:26
von Altes Eisen
Skill Updates



PvE and PvP


Assassin


Heart of Shadow: functionality changed to: "You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target."
Shadow Fang: added an after-cast delay.
Viper's Defense: functionality changed to: "All adjacent foes are Poisoned for 5..20 seconds, and you Shadow Step to a nearby location, directly away from your target."


Elementalist


Mirror of Ice: functionality changed to: "For 5 seconds, plus 3 additional seconds for every rank of Energy Storage, you deal an additional 5..35 cold damage whenever you cast a Water Magic hex."
Steam: functionality changed to: "Target foe is struck for 5..50 cold damage. If target foe is on fire, Steam Blinds that foe for 5..10 seconds."


Mesmer


Illusionary Weaponry: decreased Energy cost to 5.

Monk


Castigation Signet: increased recharge to 20 seconds.
Peace and Harmony: decreased duration to 1..3 seconds; increased recharge to 12 seconds.
Word of Healing: decreased non-conditional healing to 5..100; increased conditional healing to 30..115.


Necromancer


Foul Feast: increased recharge to 5 seconds.
Lingering Curse: decreased healing reduction to 20%.


Ranger


Hunter's Shot: functionality changed to: "If this attack hits, your target bleeds for 3..25 seconds."
Melandru's Shot: functionality change to: "If this attack hits, your target bleeds for 5..25 seconds. If it hits a foe that is moving or knocked down, that foe takes +5..25 damage and is crippled for +5..15 seconds."
Keen Arrow: decreased conditional damage to 5..25.


Ritualist


Protective Was Kaolai: increased recharge to 25 seconds.



PvP


Monk


Strength of Honor: decreased damage to 1..5.
Aegis: reduced casting time to .25. Functionality changed to: "For 1..3 seconds, hostile spells and attacks against 'target other ally' fail."


Warrior


Warrior's Endurance: this skill is now a stance.


PvE


Dwarf


Low Blow: functionality changed to: "Strike target foe for 45..70 damage. If target foe is knocked down, that foe takes an additional 30..50 damage and suffers from Cracked Armor for 14..20 seconds."


Faction Skills


Elemental Lord: functionality changed to: "For 40..60 seconds, your elemental attributes are boosted by 1, you gain 1 Energy for every 10 ranks of Energy Storage, and you are healed for 100..300% of the Energy cost each time you cast a spell."
Summon Spirits: decreased recharge time to 5 seconds.


Mesmer


Fragility: this skill now also affects adjacent foes.


Monk


Strength of Honor: increased damage to 5..25.


Vanguard


Tryptophan Signet: this skill no longer requires touch range.




Bug Fixes


Fixed a bug that prevented pet names from displaying properly in some languages.


Miscellaneous


Master Architect Gunther in Fort Aspenwood now destroys any masterless Minions within earshot.
A Xunlai Agent and Chest has arrived in the Zaishen Menagerie.
Ai Tei [Merchant] has arrived in the Great Temple of Balthazar.
Moss Spiders and Black Moas now grow appropriately as they evolve.
Adjusted the amount of dishonor points given out by the Dishonorable Combatant System.

Quelle: http://www.guildwars.com/support/gameupdates/