RSS-Feed: Update - Tuesday, March 22, 2011
Verfasst: Donnerstag 24. März 2011, 08:52
Skill Changes
For more information on these changes, please see the Developer Updates page.
Dervish
Aura of Thorns: decreased Cripple duration to 3...8 seconds.
Avatar of Grenth: decreased life stealing to 0...12 Health; decreased inflicted Disease duration to 3 seconds.
Crippling Sweep: decreased bonus damage to 3...15.
Ebon Dust Aura: increased duration to 30 seconds; decreased bonus damage to 3...15; increased recharge to 20 seconds.
Enchanted Haste: decreased duration to 7 seconds.
Fleeting Stability: decreased duration to 2...6 seconds.
Harrier's Haste: decreased duration to 2...8 seconds.
Heart of Fury: decreased duration to 2...10 seconds.
Mystic Corruption: decreased unconditional Disease duration to 1...2 seconds.
Elementalist
Air Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Earth Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Elemental Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Fire Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Invoke Lightning: decreased damage to 10...90; decreased recharge to 6 seconds.
Water Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Mesmer
Fevered Dreams: split for PvP.
Fevered Dreams (PvP): decreased duration to 5...15 seconds; increased recharge to 20 seconds.
Shatter Enchantment: decreased Energy cost to 10.
Shatter Hex: decreased Energy cost to 10.
Necromancer
Angorodon's Gaze: decreased Energy gain to 3...12.
Barbed Signet: decreased Sacrifice to 8%; changed functionality to: "You inflict Bleeding for 3...15 seconds on target foe and all adjacent foes."
Barbed Signet (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
Masochism (PvP): decreased Energy gain to 1...3.
Oppressive Gaze: decreased Poison and Weakness durations to 3...12 seconds.
Signet of Suffering: changed attribute to Blood Magic; removed casting time; decreased recharge to 4 seconds; changed functionality to: "You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2...16 seconds."
Ritualist
Consume Soul: changed functionality to: "Elite Spell. You steal 5...60 Health from target foe. All hostile summoned creatures in the area of that foe take 25...125 damage."
Miscellaneous
Added support for the Guild Wars Guru 2011 GvG Championship Series.
Altered the locations of several creatures in the Tomb of the Primeval Kings.
Bug Fixes
Fixed a bug that caused Ebon Dust Aura to add bonus damage for ranged attacks.
Fixed a bug that caused damage from Rending Aura to ignore armor.
Creatures summoned with Celestial Summoning Stones and Shining Blade War Horns now appear in the party window.
Quelle: http://www.guildwars.com/gameplay/devel ... lances.php
For more information on these changes, please see the Developer Updates page.
Dervish
Aura of Thorns: decreased Cripple duration to 3...8 seconds.
Avatar of Grenth: decreased life stealing to 0...12 Health; decreased inflicted Disease duration to 3 seconds.
Crippling Sweep: decreased bonus damage to 3...15.
Ebon Dust Aura: increased duration to 30 seconds; decreased bonus damage to 3...15; increased recharge to 20 seconds.
Enchanted Haste: decreased duration to 7 seconds.
Fleeting Stability: decreased duration to 2...6 seconds.
Harrier's Haste: decreased duration to 2...8 seconds.
Heart of Fury: decreased duration to 2...10 seconds.
Mystic Corruption: decreased unconditional Disease duration to 1...2 seconds.
Elementalist
Air Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Earth Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Elemental Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Fire Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Invoke Lightning: decreased damage to 10...90; decreased recharge to 6 seconds.
Water Attunement: decreased casting time to 1 second; decreased recharge to 30 seconds.
Mesmer
Fevered Dreams: split for PvP.
Fevered Dreams (PvP): decreased duration to 5...15 seconds; increased recharge to 20 seconds.
Shatter Enchantment: decreased Energy cost to 10.
Shatter Hex: decreased Energy cost to 10.
Necromancer
Angorodon's Gaze: decreased Energy gain to 3...12.
Barbed Signet: decreased Sacrifice to 8%; changed functionality to: "You inflict Bleeding for 3...15 seconds on target foe and all adjacent foes."
Barbed Signet (PvP): merged with PvE version; this skill now functions the same in PvE and PvP.
Masochism (PvP): decreased Energy gain to 1...3.
Oppressive Gaze: decreased Poison and Weakness durations to 3...12 seconds.
Signet of Suffering: changed attribute to Blood Magic; removed casting time; decreased recharge to 4 seconds; changed functionality to: "You suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2...16 seconds."
Ritualist
Consume Soul: changed functionality to: "Elite Spell. You steal 5...60 Health from target foe. All hostile summoned creatures in the area of that foe take 25...125 damage."
Miscellaneous
Added support for the Guild Wars Guru 2011 GvG Championship Series.
Altered the locations of several creatures in the Tomb of the Primeval Kings.
Bug Fixes
Fixed a bug that caused Ebon Dust Aura to add bonus damage for ranged attacks.
Fixed a bug that caused damage from Rending Aura to ignore armor.
Creatures summoned with Celestial Summoning Stones and Shining Blade War Horns now appear in the party window.
Quelle: http://www.guildwars.com/gameplay/devel ... lances.php