Skill Changes
Mysticism
Changed functionality to: "Each rank in Mysticism reduces the cost of your Dervish enchantments by 4%. In PvE, you have +1 armor per rank of Mysticism while you are enchanted."
Assassin
Shadow Walk: decreased duration to 15 seconds.
Dervish
Pious Fury (PvP): increased recharge to 15 seconds.
Mesmer
Fevered Dreams (PvP): removed application of Dazed.
Mind Wrack (PvP): split for PvP; changed functionality to: "For 5...40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15...100 damage."
Feature Changes
Adjusted the locations for Luxon Longbows in "The Jade Quarry."
Adjusted the timing and AI for jade carriers in "The Jade Quarry."
Adjusted the timing and AI for Siege Turtles in "Fort Aspenwood."
When used by Siege Turtles in "Fort Aspenwood," Siege Turtle Attack now ignores collision.
NPCs and creatures in "Fort Aspenwood" now use the PvP versions of their respective skills.
Quelle: http://www.guildwars.com/support/gameup ... efault.php
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